MONOKOILY
  • Story Prelude
  • Problem Statement
  • Vision and Mission
  • Game Overview
  • Industry Challenges
  • Target Audience
  • Key Features
  • Live to Earn
  • 🎮How to Play
    • Earn ChronoMeter
    • Buy & Eat Food to get Energy*
    • Spend Energy to Work*
    • Redeem MONOKOI Token*
    • Spend in Shop / Exchange to Real-World-Asset*
  • ♟️Game Features
    • Referral System*
    • Skins
    • Utility NFT Cards*
    • World Map*
    • Shop
  • 🪙MONOKOILY Tokenomic
  • 📜Roadmap
  • 🖥️What is WebbinHUBS?
    • WebbinHUBS Tokenomic
    • WebbinHUBS Gitbook
  • 📬Community
  • ⚠️Disclaimer
Powered by GitBook
On this page
  • Target Audience:
  • User Motivation Matrix

Target Audience

Target Audience:

  • Simulation & strategy game lovers

  • Web2 users looking for an easy Web3 gateway

  • Students & young professionals eager to learn financial skills

  • Crypto users seeking Play-to-Earn & Live-to-Earn experiences


User Motivation Matrix

Player Type
Free-to-Play / Task-Based
Pay-to-Progress / Convenience
Core Motivation

Simulation & Strategy Game Lovers

✅ Yes

✅ Yes

Long-term planning and optimization

Web2 Users Exploring Web3

✅ Yes

✅ Light

Low-barrier access, curiosity, onboarding

Students & Young Professionals

✅ Strong

✅ Occasional

Learning finance, risk-free earning

Crypto P2E & L2E Enthusiasts

✅ Yes

✅ Strong

Earning from engagement and in-game economy

PreviousIndustry ChallengesNextKey Features

Last updated 4 days ago